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Bug Report: [Character's offsets change when hitting notes if their scale is different from 1] #2543

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Venesio opened this issue May 18, 2024 · 2 comments
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@Venesio
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Venesio commented May 18, 2024

Please check for duplicates or similar issues, as well performing simple troubleshooting steps (such as clearing cookies, clearing AppData, trying another browser) before submitting an issue.

If you are playing the game in a browser, what site are you playing it from?

If you are playing the game in a browser, what browser are you using?

  • Google Chrome (or chomium based like Brave, vivaldi, MS Edge)
  • Firefox
  • Safari

What version of the game are you using? Look in the bottom left corner of the main menu. (ex: 0.2.7, 0.2.1, shit like that)

v0.3.2

Have you identified any steps to reproduce the bug? If so, please describe them below in as much detail as possible. Use images if possible.

image

2024-05-18.03-20-30.mp4

Please describe your issue. Provide extensive detail and images if possible.

If the character's scale is different from 1 in their JSON file, their offsets change with each animation and they start flying to another direction.

If you're game is FROZEN and you're playing a web version, press F12 to open up browser dev window, and go to console, and copy-paste whatever red error you're getting

@Venesio Venesio added the bug Something isn't working label May 18, 2024
@objShaggy
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Such things are always bound to happen due to offsets not being calculated with the scale and I don't think they're ever gonna fix this.

@VocalFan
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https://github.com/gusborg88/fnf-porter

We're encountering this issue a LOT when we import the scale value from Psych Engine characters to Base Game that use the scale value.

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